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25 Upcoming PC Strategy Games in 2019 & 2020 ► New RTS, Real-time, Turn-based, 4X & Tactics!

25 Upcoming PC Strategy Games in 2019 & 2020 ► New RTS, Real-time, Turn-based, 4X & Tactics!

Plan, control, and dominate. PC gaming wouldn’t be PC gaming without strategy games, and there’s a packed- lineup to explore. Hello. My name is GamerZakh, and welcome to my 25 upcoming PC strategy games in 2019, and 2020 list. Now, this video mentions over 50 games. So it’s likely there’s something for you. But the main list I talk about focuses on real time strategies, and 4X’s (eXplore, eXpand, eXploit, eXterminate). Then we have 15 tactics games alongside remasters, expansions, plus a few bonuses at the end. So be sure to watch all the way through, so you don’t miss what might be your favorite new strategy game. Alright, let’s get started. First out of the gate is “The First Men” by Pera Games, a real-time single-player or multiplayer 4X set in a fantasy world. Customize your First People and face off against other races with diplomacy, war, and advancement of your civilization. Individual characters have traits and can progress. Management of settlements and bases, exploration and expeditions, a real-time combat system that involves cards, and Steam Workshop support. The game has a distinct look to it too – which is not at all unpleasant. Now I know when it comes to card systems – it’s either a love or hate situation But the important thing to keep in mind is that not too much gameplay has been revealed yet – so it’s hard to judge. Might be worth keeping an eye on The First Men though as not much else looks similar to this. Going just a little bit back in time, we have “War Party” by War Cave and Crazy Monkey Studios, an old-school inspired RTS here – we have a Stone Age setting, dinosaurs and what I think many strategy enthusiasts are looking for. Classic gameplay. Base building, resource management, army micro, and map – awareness. All the building blocks of a traditional RTS, and so far the game being an early access on Steam has garnered very positive reviews. The theme of War Party might not be to everyone’s tastes. But it does have character, an important element that many newer RTS games often forget. Next, we have “Bannermen” by Pathos Interactive a game that’s kind of like a mix between – Starcraft, Warcraft 3, and Age of Empires. This is a blend of old RTS’, that could turn out great, but has some snags. Environmental interaction is a big thing like causing landslides with catapults, or – freezing over lakes and there are magical elements too with God powers. Having played some of the multiplayer beta. Gameplay is solid with the usual – resource collection, training of armies, and hero units. But a big critique is that it can still feel rather bland. There isn’t as much identity to the game as it needs, but maybe that will be improved as the campaign for Bannerman gets developed. Floating into the sky we have “Driftland: The Magic Revival” by Star Drifters. What might initially look like Netstorm – but plays more like Majesty. This is a blend of old games turned into a competitive RTS. Use magical powers, connect and conquer floating islands, and build an army that you don’t directly control, but give orders for units to – figure out on their own like in Majesty. It’s been in early access and was rather rough at the start, but quickly got updates and patches that continued- consistently over its first year. It can be difficult for players unfamiliar with this style of game to get used to it and the number of resources can feel – complicated to keep track of, when it comes to where to get them and what they’re used for. But if it’s your kind of game you’ll be able to stick with it until you get it. Driftland was meant to release out of early access in 2018, but it seems like development is taking a little bit longer – so keep an eye on it if you’re liking the look but waiting for release. Digging underground we have “Empires of the Undergrowth” by Slug Disco Studios. Ant games have come a long way over the decades from Sim Ant to Empire of the Ants, and now Empires of the Undergrowth. An ant colony management, and RTS game, you excavate your nest, collect food, and raise a brood to dominate the surface against competitors and – rival colonies. Combat is meant to be fast paced and you can play as different ant species. Empires of the Undergrowth is looking to complete in 2019. And there is a free old demo you can try or check out – its early access state on Steam which people seem to be liking so far. In a post-apocalyptic world we have “They Are Billions” by Numantian Games. A game – that’s easy to forget is actually still in development. They Are Billions was a huge hit in its first year of early access, and has only been adding more content over time. The world has fallen to zombies and you need to build one of the last surviving human colonies. Harvest resources, train an army, and last against waves of the undead as you try to dominate the map. A criticism – often leveled against the game is that it doesn’t really do anything new But what it does do is very well executed with a strong sense of character and identity. It can also be extremely easy to lose the game in the matter of seconds – which is a kind of stress that some love and others hate. On the way is a proper – single-player Story Mode campaign, and even more content is planned so They Are Billions should be getting even more fleshed out over time. For something a little bit different we have “Moduwar” by Biohex Games. Here’s one that’s just a little – strange, an RTS where you grow a large – organism, and your units are modular creatures that you can combine and evolve as you please. Not too much has been seen so far, but it’s an interesting concept with story and basic gameplay in place. As with anything different it could become a niche favorite. Though it’s hard to judge before – it’s playable. Heading towards an early access release in 2019 – we’ll see more then, if Moduwar can grow into something impressive or whether it will struggle to survive. Next up we’ve got “Thea 2: The Shattering” by MuHa Games. In a dark land based on – slavic myth, this is a mix of a strategic 4X, with card based tactical combat in a fantasy world of survival. You play a deity as you guide a small flock of believers trying to survive as you engage in exploration – diplomacy, crafting, and town building in single-player or co-op multiplayer with up to three players. It’s looking good so far and fans of the first game should enjoy this one too – and it’s a kind of game that will have a strong niche audience. Going into early access at the end of 2018 – you’ll be able to have a good look at Thea 2: The Shattering before jumping in. Going from fantasy to sci-fi – we now have “Age of Wonders: Planetfall” by – Triumph Studios, a game series with a long history Age of Wonders is a bit of a classic and it’s jump into modern gaming with Age of Wonders 3 was well-received This time though fans of the series might be a little thrown off as the game goes sci-fi. It’s still going to be a 4X turn-based – tactical strategy game with empire building like we know and love, but with a completely different story and setting. The gameplay that’s been shown off looks good – and it’s still made by Triumph Studios. So we can expect Age of Wonders: Planetfall to live up to the standard of its predecessors. Next is “Pax Nova” by Grey Wolf Entertainment, another sci-fi turn-based 4X. Lead one of several factions split by three races as you explore new worlds across star systems. Build cities – expand your influence, and battle on the surface of planets and in space. Not many 4X games actually deal with both space and – planetside gameplay. Which might be enough to make the game unique enough. Though the developers Grey Wolf don’t have too many games under their belt – so we’ll have to wait and see if gameplay is as deep and complex as it needs to be. The development goal is to enter Steam early access by the end of 2018 and to release shortly after in 2019 – so hopefully Pax Nova will be able to stick to its schedule. Sticking to space we’ve got “Starborne: Sovereign Space” by Solid Clouds. Many were sceptical when Starborne started to get – attention as it looked a little rough and there seemed to be a kind of loot box and card – system, after the game became playable in Alpha – it’s been getting a lot of positive attention though, as the focus really is on the actual gameplay – and it’s been demonstrated to not be P2W. Not to mention that this is a free-to-play game in the first place. Starborne is an MMO RTS 4X game where a single match can take months to complete. So if you’re into this, you can be really into it, build a fleet, sabotage your enemy’s ally with rivals and conquer the galaxy. Being free and in Open Alpha right now, it’s easy enough to jump in and have a look yourself. So if you’re really curious you can check out Starborne: Sovereign Space right now, as it continues development. Next up is “AI War II” by Arcen Games. Here’s a game that we’ve been watching for a few years now – this is a grand strategy RTS where you face an overwhelming inhuman enemy. Who has conquered the galaxy. Steal technology – control territory, and fortify your bases as you launch attacks on the enemy. The more you fight the more – attention you draw though. Making the enemy more aggressive. Multiple factions, lots of dialogue, solo and co-op multiplayer, and moddability are promised. Recently released into early access on Steam with few but very positive reviews. The plan is to release fully around mid 2019. So if you’re holding off until AI War II is done, then you can check it out again then. Back onto the ground but staying with sci-fi we’ve got “Re-Legion” by Ice Code Games. A sci-fi RTS centered around a futuristic technocratic – society, and converting people to your belief system. It reminds me of Dark Reign 2 in many ways from the music to how battles look, just with the most cyberpunk approach. The conversion mechanic could be cool enough to set it apart. However to really pull off cyberpunk – you need a lot of character to the world and a good story doesn’t hurt either. Otherwise the game could end up too generic. It is promising a mature story with moral choices though, aiming for a Q1 2019 release hopefully – Re-Legion will be a solid RTS, and not end up feeling too bland. And now to go into a historical setting with “Lords and Peasants” by Inverted Cat Games. This is a medieval, real time strategy – with city building elements, where you build a town and defend it while also going out to explore the map to compete with others. Starting as a small village, you can grow to a prospering city. Where every peasant is – individually simulated. Also diplomacy and conquest is a thing in up to 16-player multiplayer. Development has been progressing and improvements are notable. Though it seems to be moving along a little slowly. So the release window is unclear, from what is visible now the game has – promise, but Lords and Peasants will only live up to it, if development is progressing faster than the dev updates are going out. Now for some castle building with “Stronghold Next” by Firefly Studios The next Stronghold game has a lot of the info out there – thanks to Firefly answering all those questions about it on their YouTube channel. But no gameplay has been revealed yet. So we can’t say much. What we do know is that it’ll be in a, never done before setting for the Stronghold series. There will be new core mechanics that change siege gameplay and it’s a full PC title. The focus of the game is also meant to be more like Stronghold 2 centered around castle economics, rather than fast-paced action. The newest Stronghold games haven’t gone down as well with a lot of the fans – so hopefully looking back to the older ones will be what we’re all hoping for. Gameplay was meant to be shown off by the end of 2018, but it’s been a bit delayed, not even a screenshot – COME ON Firefly Studios! Well, we’ll have to just wait until the full reveal of the new Stronghold in 2019. Speaking of new versions of classic games we have “The Settlers” by Blue Byte. After the release of The Settlers History Collection allowing us to play all the old Settlers games again with ease. A new one is on – the way. The first main game in the series in almost a decade. Now everyone has a favorite – Settlers game and the community is – split on what they want from a new one. Some want the series to return to its roots like the first few games, while others like the new format from 5 onwards. Either way, we should see the release of The Settlers in Fall 2019, and we could hope that it’ll live up to the hype and – expectations of everyone. Then we have Total War: Three Kingdoms by Creative Assembly. Total War: Arena is shutting down, which is a bit of a shame as many people seem to like it. There’s no shortage of new Total War games though as the next one is Three Kingdoms. The first in the series to be set in ancient China. Choose from eleven warlords and fight on the military – technological, political, and economic fronts. The new setting can be refreshing and a fractured China is a nice stage for a Total War game. Though the series isn’t always a hit with each release. Most recently Thrones of Britannia has been met with mixed reviews, and Arena being shut down isn’t a good sign either. Set for release on the 7th of March 2019. If you’re looking for a Total War game with a bit of a twist Total War: Three Kingdoms might be what you’re looking for. Though it might be wise to wait for release before marching into this one. Heading over to the Mediterranean we’ve got “Imperator Rome” by Paradox Development Studio. Alexander, Hannibal, and Caesar. A new grand strategy game from Paradox. It’s set in the tumultuous centuries of Alexander’s successor empires, to the foundation of the Roman Empire. Populations will be diverse in terms of culture and religion, you can manage your empire using various government types, deal with barbarians – develop your provinces, and profit from trade. Characters that have varying traits and skills are a thing too. The gameplay – we have seen looks to be complex with a lot of room for depth. But it’s hard to know for sure right now. Once the game releases will know if Imperator Rome will be able to hold its own against the competition on release, or whether it will need a few DLC to fulfill its potential. Speaking of the competition we have “Field of Glory: Empires” by AGEod. Another grand strategy game set in the classical era. You’ll manage your empire, construct buildings, and use your battle knowledge to dominate the battlefield. One interesting feature is that you’ll be able to export your battles into Field of Glory 2 for even more control. Then import the results back into this game. Sounds a bit clunky but nice for those who want it. It’s also boasting that it has one of the largest – asynchronous multiplayer systems ever created. Which would either excite you, or sound incredibly daunting. Games from this developer often have a more niche but strong followings, as they tend to be very deep, complex, and – historical, and if you didn’t know the founder of AGEod created the original board game for Europa: Universalis. If all that sounds like your thing, Field of Glory: Empires is probably gonna be a game that you can spend countless hours on. Next, we have “Taste of Power” by One Ocean LLC. Set in an alternative medieval world – this RTS isn’t the most pretty game to look at going off what we’ve seen, but it’s trying to be a mix of – StarCraft and Total War. Gather resources, build cities, and establish new settlements as you discover new technologies and battle in real time. There is a free demo on the Steam page so you can get a taste of it. Haha get it? But it’s often hard to judge the finished product from an early sample. Though it does look a little rough and unpolished right now – it’s aiming to go into early access on Steam by February 2019. And we’ll soon find out if Taste of Power will have something special about it or it’s just a little too generic. What many consider an important item in this list “0 A.D.” – by Wildfire Games. A free and open-source historical RTS. This is one that’s come a long way and many Age of Empires fans would recommend giving this a shot. You can expect the usual RTS elements like choosing a civilization, gathering resources, building a base, training an army and – defeating your opponents. Technically started in – 2009. This isn’t something that’s going to have a traditional release. But with the current state of the Age of Empires revival and the messy Definitive Edition, 0 A.D. is something you might want to check out if you haven’t already. Speaking of AoE we have “Age of Empires 4” by Relic Entertainment. A new Age of Empires is on the way and nothing really has been confirmed, some guesses can be made based on the trailer. It’s probably either going to be a – multi-age game like Empire Earth, or the latest age that hasn’t been tackled by the series so far, the late 19th century, and the World Wars. The game is also being developed by Company of Heroes developers Relic Entertainment, further pointing towards a likely World Wars setting. That’s all guesswork though, but building up to its release are the Definitive Editions of older Age games, and if you’re a viewer of this channel – you’ll know I wasn’t too pleased with the first one. We can expect more news about Age 4 in 2019, and I’d expect a possible release in 2020, once the next two definitive editions have released. Now a game confirmed in World War 2 is “Panzer Corps 2” by Flashback Games. Not to much gameplay has been shown off for this one, but if the first game is any indication. It will be tactical, historical, and deep. Though without any proper gameplay to look at, or even an in-engine trailer – we can only say so much from the bits shown off in the dev diaries and – not a lot of info is shown off on the official page. You can check out the first game on Steam and we can expect this one to be a step up from that, but I’d wait until we get a proper look at Panzer Corps 2 before deciding anything. Continuing the World War 2 setting we’ve got “Steel Division II” by Eugen Systems. This one has a realistic real-time tactics battles set on the Eastern Front with one-to-one scale – turn-based army management. Dynamic campaigns and – substantial changes to the deck building mechanic, have been stated along with offline, co-op, and 10v10-multiplayer game modes. The previous Steel Division game got very positive reviews on Steam, and this one is planning a 2019 release. So we’ll see if Eugen Systems can make Steel Division II live up to its predecessor. And for the final main game in this list it’s “Iron Harvest” by King Art Games. Claiming to be the RTS that fans actually want. This one is set in an alternate reality – 1920s, in a kind of World War but with steampunk mechs. Well – they ran a Kickstarter in 2018, and raised over one and a half million US dollars. So a lot of people are waiting for this one. Prioritizing strategy and tactics over APM and micro, gameplay looks very good so far. You can also expect base-building, single-player campaigns, destructible environments, and a cover system for units. If you recall earlier in the list – I mentioned many games needing or lacking character, and Iron Harvest is addressing this by attempting to write epic and engaging – stories over the course of three major faction campaigns, developing heroes and characters, while also building on the world of 1920+ Co-op skirmish and probably most importantly a competitive multiplayer mode are also planned. Overall, it’s looking the best it could be at this point with everything going for it, and it would hurt deeply if Iron Harvest – doesn’t pan out. Which I do have to remind myself is always a possibility. And now that we’ve gone through the main 25 games. Let me quickly let you know about 15 tactics games on the way. “Gears Tactics”, it’s aiming to bring the feeling of Gears of War fast-paced action to turn-based tactics. “Necromunda: Underhive Wars” set in the 40K universe where you fight rival gangs in brutal gunfights. “Adeptus Titanicus: Dominus” more 40K, but Titan Legions, you control mechs and weapons. “Othercide” a horror themed tactical turn-based game about the sacrifices you make to prevent reality from shattering. “Element: Space” a turn-base squad based game, we are a rogue captain leading your crew in a sci-fi universe “Ram Pressure” a story driven single-player or online multiplayer sci-fi game with turn-based combat like XCOM “Grand Tactician: The Civil War(1861-1865)” it’s set in the American Civil War where you command the battlefield. “Phantom Brigade” lots of giant robots and turn-based tactics, deep customization and destructible environments. “WarGroove” a turn-based strategy game for up to four players, where you control an army in a colorful, pixel-art world. “Fell Seal: Arbiter’s Mark” This is a turn-based tactical RPG in a fantasy world, customizable characters, and has a charming art style. “Overland” this squad-based survival game is set in a procedural post-apocalyptic North America in a kind of Oregon Trail journey. “End State” a classic turn-based tactics game where you manage and control your squad in various combat and intelligence operations. “Phoenix Point” this is a turn-based tactics and open world strategy from the creators of the original – XCOM, with an alien threat and huge boss monsters. “Xenonauts 2” it had a Kickstarter in 2018 raising almost- £200,000, and we might finally see it in action in 2019. And, “Desperados III” a modern real-time tactics game set in the Wild West controlling a ragtag band of unlikely heroes. So, there are 15 tactics games for you and now let’s go over a few bonus games starting with remasters. “WarCraft 3: Reforged” is on the way. “Command & Conquer” remasters are also planned, developed with the original developers who are now at Petroglyph. “Skylords Reborn” which is basically BattleForge brought back to life. If you didn’t know “Age of Empires Online” is actually revived under the name “Project Celeste”, and that’s going through ongoing – developments and improvements by fans. And of course we have “Age of Empires 2 & 3 Definitive Edition” on the way, as their own remasters which may or may not be good. A couple expansions to mention, “Civilization 6” is getting Gathering Storm – where it brings disasters and a lot of much-needed – features that probably should have been in the game sooner. “Hearts of Iron IV” is getting Man the Guns expansion. And, that we could probably expect the new “Stellaris” expansion after Mega Corp. But nothing is confirmed there and just mentioning because I know many of you love Stellaris. And, finally for 5 bonus games that are on the horizon but not much really has been shown or developed, and probably won’t really even be- playable by 2020. I just want to mention “Birth of Civilization” which is in very early development. “Edge of Chaos” – which has a Kickstarter starting in 2019. “Gates Of Ruined Empire” which is developed by one person and it’s funded by Patreon. “Knights Province” – which has been in development since 2013 ,so it’s probably gonna take a while longer ,and there’s a big chance of “Knights of Honor 2” – there is a screenshot but nothing else on Twitter over at Black Sea Games. And that’s it! 25+ upcoming strategy games that should be releasing through 2019 and some into 2020 – depending on their developments. Which ones are you most interested in? Also here’s something I’d like to know from you. In a time of new strategy games that are either trying to recapture the classics, or innovate for the future. What do you think makes the perfect strategy game? Is it something about the gameplay, or is it the story setting and campaigns that matter, or are you all about the competitive – eSports? Now if you’d like to see more strategy content, you can check out my Age of Empires videos where I have a lot of opinions about the Definitive Edition, or all the other new – games I cover in the Gamer Encounters series. Also remember this is only one of six lists I make every year, so there are plenty more upcoming games I can show you. Alright, that’s all for now. Thank you so much watching. Hope you enjoyed it and found it useful, and I will see you in the next video. [Subtitles by Nixon]

100 thoughts on “25 Upcoming PC Strategy Games in 2019 & 2020 ► New RTS, Real-time, Turn-based, 4X & Tactics!”

  1. Bonus games! John Shafer's At The Gates actually got a Jan 2019 release date, Conan Unconquered just got announced, and Nibû is a lowkey wave-based game that people seem to be liking.. Also, ANNO 1800 is in the city-building list. This is the first video I've ever tried the premiere feature, kind of cool having the chat! I spent SO LONG working on this. If you'd like to support the channel, leaving a like and comment have been shown to help. I mention 53 games in this video that took me I don't know how many hours to research and work on (50+ maybe?), hope you enjoy it! Also, I'm interested to know what would make the perfect strategy game for you? Meanwhile, check out more lists like this one here:

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  2. The problem is none of them is Age of empires 2, Age of mythology, Rise of nations and command and conquer or the legendary Starcraft.

  3. Hopefully this Massage will reach you,

    the Game Battleforge from 2009 getting an "reboot" Skylords Reborn, its an Strategy Game too and i loved it maybe if you may check on it and maybe do an video about it it gets more support.

    thanks for attantion.

  4. WOW I can't believe you just named 'Netstorm' I bet very few people even know the game but its one of my absolute favorites. I will definitely be picking up Driftlands. Thanks!

  5. I love all things 40k but they always have just awful games.s, its such a rich universe with a strong fan base. I wish they gave us a good game for once

  6. More RTS Junk games. RTS is my most favourite genre on PC and I’m always disappointed at the games they make for it why can none of these devs get it right? Why can’t they make a proper medieval RTS with the same feel as aoe2 but way better options graphics and all the country’s in there like Scotland, England, France, Italy, Holy Roman Empire states, Scandinavia states. The models would look excellent like the shiny knights in there armour to the dirt stained foot soldiers with there spears and the awesome castles and buildings for each nation looking different. How hard is it to use original ideas and make them awesome with new tech? No one wants these ridiculous looking crappy games we want original games like medieval, renaissance, Industrial Age, or ww2. It’s simple.

  7. I wich stc2 could get a worth successor. If someone know a game ass good as start craft 2 or Supreme commander2 could please tell me? I like that tipe of Game. I'm looking forward to the 25 game of this list

  8. bullshit as it is all useless click games as you can do all of them at the same time and still be bored silly

  9. I've seen many top "XX" games youtube channel, but this one is the best of them all.
    very detail, short and bold intro, just like seeing tactical view while seeing gameplay in action.
    Subscribed !.

  10. Total war: three kingdoms isn't just ''CHINA'' haha.. its a merger of the classic game Dynasty Warriors franchise with Total War franchise. for a reviewer, your knowledge of things is bad.

  11. I wish westwood or another game company that actually cares make a new Command and Conquer game.

  12. why no ww2 strategiegames how like C&C with complet base Building ? every time just a Group of soldiers and tanks and than you must finish all Mission with this reinforcements . i will a ww2 game where you can build complet base with tank factory and and and . enough of sudden strike and co with no basebuilding

  13. Wow! if this is all that is coming out I need to find something else to do. Not one of these games look worth even playing. I'm not looking for a phone app games. All of these look as if they came out 20 years ago or made to be played on phones, not P.C.'s.

  14. every stronghold game to this day has falied to give us what it was supposed to, build a castle and wedge proper siege war, yes a castle, not some abomination just to prevent units marching in. lets see did they fix that fatal flaw.

  15. The Command and Conquer series, especially RA3, will always be my favs. None of these sci-fi of imperial/Roman games catch my attention. Isn't there an RTS based in like one of the World Wars or perhaps a WWIII?

  16. I sub and liked your video but I did not see anything I like but I am willing to listen to you thank you!

  17. Hi! Your voice sounds familiar! Are you Singaporean and do you have another Youtube channel focused on photography? Particularly, cheap China-brand 3rd party lenses for Sony e-mount?

  18. Dont waste money on the total war series, Ive played the total war games for +10 years with +2500 hours in total, its the same errors and bugs and problems in their every game, they keep releasing new ones for the profit, the original concept and ambisions of the game is died LONG ago. If your never tried it Total War: Saga before you might enjoy the singleplayer for many hours, but if you want bang for your buck and have little or just any expatations for multiplayer, this is about the worst game you can possibly buy 🙂

  19. Empires of the undergrowth has been completed since last year. What a big waste of money on the last game. I just hope its not a big disappointment. Half a million dollars. That is way too much money for a game.

  20. Gameplay and replayability is the most perfect strategy game. Sid meier's Civilization franchise are successful because of their randomness especially the map that can be chosen can be many different variety depending on minute details and the many other things etc..

  21. To me, a perfect strategy game should be well balanced for competitive multiplayer matches and should have the following features:
    – leaderboards and skill-based matchmaking,
    – no randomness in-game – no damage ranges, no critical hits, no guessing about what item would drop where – everything should be possible to calculate, but the game should be complex enough to make it impractical to predict everything in order to find the only right decision at any moment, and yet, the deeper you understand the game, the better decisions you can make,
    – well designed maps and, ideally, random, but balanced and symmetrical map generation for every match, with the random maps revealed so you don't have to scout to see what is on the map, but with fog of war, so you do have to scout for the enemy actions, which makes scouting still an important element of the game,
    – impenetrable collisions – to promote micro-management,
    – overall few, rather slow, large, tough units, some of them only melee – to make micro meaningful and exciting throughout the game, but not agility-oriented,
    – building grid – for reliable macro-management to promote planning for both defense and technology development and to keep micro meaningful also when defending,
    – heroes that gain experience and abilities – so that there are those few special units that are worth focusing on and that often determine the outcome of a battle,
    – items – both that you can buy and that can be obtained from neutral forces on the map – so that there is what to fight over on the map, and that you can enhance your heroes with the right combination of items to strenghten your strategy.
    All of that makes the game mind-oriented instead of agility-oriented, which should be the motto of a strategy game.

  22. upcoming games in 2020 ???? hahaha more like 1992 – . – …. all of them just copies of an old games nothing more thats not new for me !! boring and sad !!!

  23. The more factions, the better; the more unique units, the better. There has to be a solid skirmish mode. Also, it is a pet peeve of mine that too few games allow full camera rotation. To me, the almost-perfect RTS is AOE 3. If AOE 2 could be finished in the AOE 3 engine, that would be truly incredible.

  24. man, I just want those remake/remaster versions of old C&C games.
    Red Alert 2/Yuri's Revenge, Tiberian Sun/Firestorm would be nice.
    until 2020, we won't see anything. plus, they are making the remake of Tiberian Dawn first. that's kinda ok, I guess. never played Tiberian Dawn before.
    I just want Red Alert 2/Yuri's Revenge with 4K support and 60fps.

  25. wow all of these RTS games look awesome. so great to see theres still RTS games in development. its such an underdog type of game (and for good reason tbh)

  26. 4:15 just last night i was talking to myself "you know what people who make RTS games always make simple standard bullshit, it's not that hard to make a sci-fi fantasy shields and swords indians and cowboys game, no, people always go for the shit thats real in real life, fuck that thats boring. YOU KNOW WHAT? nobody's made an ant RTS game before, except for that one game (empire of the ants)" ………and you know whats funny, empire of the undergrowth…if they do it right…will have multiple classes (at worst different species of ants) and if done right, will have a good solid starcraft 2/warcraft 3 type of feel to it (actual skill and strategy to win micro macro)

  27. 19:30 this shit looks awesome lol…….why doesnt anybody put SC2 style mechanics into RTS games????? like is that shit copyrighted? it cant be. its the superior way to make an RTS. who tf wants to play checkers when you can play chess and checkers with a MOBA outplay twist to it (SC2) when i play RTS i dont wanna be like "oh he build 99 soliders and 100 archers and i made 50 soliders and 140 archers and his comp beat mine dur hur" i want to be like "i had half the units but i used this choke and A-attacked backwards and i just clung on long enough to stay live because i used mechanics and skill"……like what

  28. All look same. Need war game alb combat mixed with SIM city command conquer generals and a huge global map of operations

  29. Games are getting fucking ridiculous fuck aoe. Lol buy hd edition then all the fucking new expansions weupss sorry now you also need to buy the definitive edition. Fuck right off I hope the series tanks

  30. I can say three kingdoms, iron fist.. They are great.. But the other games are crap.. 2019 /2020 and the new games look like shit

  31. Panzercorps was good but you could have easily cheat your way through it, because of the dice system, so when important units were clashing and you didn't like the result of the dice roll, you just had to reload the save game before the fight and could have done it till you got the result in your favour. I had to do this a couple of times with some unrealistic results. 2 plans vs 6 plans, and the result was 1 and 1 left alive…

  32. Might be nice to pronounce "Imperator" the Latin way when refering to the Imperator: Rome game. It just seems to make more sense. I know, nitpicking. Nice overview.

  33. 10:41 Why do you change your voice and make it sound so terrible? I just want to see a collection of PC strategy games and instead I get you and your grandiose fake accent. You can hear bits and pieces of your regular voice, but then you go back to your pedantic, flamboyant "accent." Please stop. It isn't funny; it just makes it painful to watch, and I'd like to actually watch the video you're took time researching instead of cringing through it.

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